Mathematically grounded algorithms for modeling the physical world.

My research sits at the intersection of computer graphics, computer vision, and scientific computing, with a particular emphasis on physics-based light transport, differentiable & inverse rendering, and Monte Carlo methods for PDEs. More broadly, I am interested in algorithms for modeling complex physical phenomena and for the analysis, reconstruction, and design of geometry, materials, and illumination from diverse sensor data and physical measurements.

Role
Associate Professor, Siebel School of Computing & Data Science
With
University of Illinois Urbana-Champaign
Office
NCSA 4102B
Email

Selected publications

Recent publications

Recent tutorials